<?xml version="1.0" encoding="UTF-8" ?>
<feed xml:lang="ja" xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:thr="http://purl.org/syndication/thread/1.0">
  <title type="text">iPhoneとたわむれる・・・</title>
  <subtitle type="html">iPhone購入をきっかけにiPhoneアプリの制作にチャレンジ！</subtitle>
  <link rel="self" type="application/atom+xml" href="https://kaitonoiphone.ni-moe.com/atom"/>
  <link rel="alternate" type="text/html" href="https://kaitonoiphone.ni-moe.com/"/>
  <updated>2009-09-25T12:51:52+09:00</updated>
  <author><name>cow</name></author>
  <generator uri="//www.ninja.co.jp/blog/" version="0.9">忍者ブログ</generator>
  <atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" />
  <entry>
    <id>kaitonoiphone.ni-moe.com://entry/64</id>
    <link rel="alternate" type="text/html" href="https://kaitonoiphone.ni-moe.com/%E7%9B%AE%E6%AC%A1/blog%E5%BC%95%E3%81%A3%E8%B6%8A%E3%81%97" />
    <published>2010-02-09T13:55:29+09:00</published> 
    <updated>2010-02-09T13:55:29+09:00</updated> 
    <category term="目次" label="目次" />
    <title>Blog引っ越し</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[Amebaに引っ越ししました。<br />
<a href="http://ameblo.jp/iphone0126/" target="_self">cowのブログ</a><br />
<br />
iPhoneアプリを開発されてる方がいるので相互リンクしやすいためf^^;<br />
<br />]]> 
    </content>
    <author>
            <name>cow</name>
        </author>
  </entry>
  <entry>
    <id>kaitonoiphone.ni-moe.com://entry/63</id>
    <link rel="alternate" type="text/html" href="https://kaitonoiphone.ni-moe.com/iphone/%E8%A3%8F%E6%8A%80%E3%81%AE%E7%B5%84%E3%81%BF%E5%90%88%E3%82%8F%E3%81%9B%E3%83%BB%E3%83%BB%E3%83%BB" />
    <published>2009-12-02T12:07:31+09:00</published> 
    <updated>2009-12-02T12:07:31+09:00</updated> 
    <category term="iPhone" label="iPhone" />
    <title>裏技の組み合わせ・・・</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[前に日記に書いた　<a href="http://kaitonoiphone.ni-moe.com/Entry/61/" target="_blank"><font color="#0000ff">▶ホーム画面を増やす</font></a>　でボイスレコーダが隠れたりしました。<br />
そこで他人にメールを読まれたくない場合、SMS/MMS を隠しちゃえばいいやと思いついた。<br />
<br />
最終ページの右下に　SMS/MMS　を持っていき、他のアイコンで追い出す。<br />
画面上からはなくなってしまいますが、SMS か　MMS で検索すると出て来ます。<br />
<br />
ただしこの方法だと再起動するたびにアイコンが復活してしまします。<br />
再起動する時ってメモリリークが起こった時が主な理由なので再起動しないでメモリを解放する方法と組み合わせれば、それなりに使えるんじゃないかなと思った。<br />
<br />
<a href="//kaitonoiphone.ni-moe.com/File/010_248x.jpg" target="_blank"><img border="0" align="left" src="//kaitonoiphone.ni-moe.com/Img/1259722983/" alt="010_248x.jpg" /></a>メモリ解放の仕方は、Safari を起動(適当にアプリを起動)、スリープボタンを押して電源オフの画面にする。<br />
<br />
&larr;この画面になったら、ホームボタンを押し続けてホームに戻す。<br />
<br />
これで再起動しなくてもメモリが解放される。<br />
<br />]]> 
    </content>
    <author>
            <name>cow</name>
        </author>
  </entry>
  <entry>
    <id>kaitonoiphone.ni-moe.com://entry/62</id>
    <link rel="alternate" type="text/html" href="https://kaitonoiphone.ni-moe.com/iphone/%E9%9A%A0%E3%81%97%E3%82%B3%E3%83%9E%E3%83%B3%E3%83%89" />
    <published>2009-11-25T10:20:49+09:00</published> 
    <updated>2009-11-25T10:20:49+09:00</updated> 
    <category term="iPhone" label="iPhone" />
    <title>隠しコマンド</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[使い方はわかりませんがいろんな隠しコマンドがあるんですね。<br />
<br />
呼び出し方は、電話をかける要領です。<br />
<br />
<strong><font color="#ff0000">*3001#12345#* </font></strong>を入力して発信します。<br />
<a href="//kaitonoiphone.ni-moe.com/File/IMG_0353.PNG" target="_blank"><img border="0" align="left" src="//kaitonoiphone.ni-moe.com/Img/1259107970/" alt="IMG_0353.PNG" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<span onmouseover="_tipon(this)" onmouseout="_tipoff()"><a href="//kaitonoiphone.ni-moe.com/File/IMG_0345.PNG" target="_blank"><img border="0" align="left" src="//kaitonoiphone.ni-moe.com/Img/1259107754/" alt="IMG_0345.PNG" /></a></span><span onmouseout="_tipoff()" onmouseover="_tipon(this)">信号強度、3G/EDGEネットワークについての情報、</span><span onmouseout="_tipoff()" onmouseover="_tipon(this)">iPhoneのフィールドテストモードで通信関係の情報が表示されるみたいですね。<br />
<br />
通信事業者コードってのがあった。<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
[Field Test]<br />
&nbsp;&nbsp;&nbsp; MM Info&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; ProcessnCO&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; MS Class<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Active Timer Bitmap<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; MM State<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; MM Service State<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; <br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; ProcessCS&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp; LU Reject Cause<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Location Update Status<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Limited Service<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Active Timer Bitmap<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; MM State<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; MM Service State<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Coding Scheme&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp; &nbsp;&nbsp;&nbsp; &nbsp; Downlink<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp; Uplink<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; <br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Equivalent PLMN List&nbsp; 0&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Mobile Network Code<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;Mobile Country Code<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Cell Change Counters IR Handover<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;Attempted IR Cell Reselect<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;Cell Reselect<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;IR Cell Reselect<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;Attempted IR Handover<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Process PS&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; GPRS Attached<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Location Update Status<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Limited Service<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Ready State<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Active Timer Bitmap<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Activation Reject Cause<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; MM Service State<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Attach Reject Cause<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; RAU Reject Cause<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; MM State<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; GPRS Supported<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; <br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Serving PLMN&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Location Area Code<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Mobile Contry Code<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Access Tecnology<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Mobile Network Code<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Routing Area Code<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; <br />
&nbsp;&nbsp;&nbsp; UMTS Cell Environment&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; UMTS RR Info&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &gt;&gt;<br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp; UMTS RR Measurentment&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &gt;&gt;&nbsp;&nbsp;&nbsp; <br />
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp; Neighbor Cell&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &gt;&gt;<br />
&nbsp;&nbsp;&nbsp; PDP Context List&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &gt;&gt;<br />
&nbsp;&nbsp;&nbsp; GSM Cell Environment&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &gt;&gt;<br />
&nbsp;&nbsp;&nbsp; <br />
&nbsp;&nbsp;&nbsp; &gt;&gt; はデータが多いので省略しましたf^^;<br />
<br />
</span><font color="#ff0000"><strong><span onmouseout="_tipoff()" onmouseover="_tipon(this)">*＃06＃ </span></strong></font><span onmouseout="_tipoff()" onmouseover="_tipon(this)">IMEI</span>(International Mobile Equipment Identifier)：国際移動体装置識別番号（端末識別番号）<br />
<br />
<font color="#ff0000"><span onmouseout="_tipoff()" onmouseover="_tipon(this)"><strong>*＃30</strong></span></font><span onmouseout="_tipoff()" onmouseover="_tipon(this)"><strong>〜</strong></span><font color="#ff0000"><span onmouseout="_tipoff()" onmouseover="_tipon(this)"><strong>*＃76</strong></span></font><span onmouseout="_tipoff()" onmouseover="_tipon(this)"><strong>〜</strong></span><font color="#ff0000"><span onmouseout="_tipoff()" onmouseover="_tipon(this)"><strong>*＃4</strong></span><span onmouseout="_tipoff()" onmouseover="_tipon(this)"><strong>3</strong></span></font><span onmouseout="_tipoff()" onmouseover="_tipon(this)"><strong>〜</strong></span><font color="#ff0000"><span onmouseout="_tipoff()" onmouseover="_tipon(this)"><strong>*＃61</strong></span></font><span onmouseout="_tipoff()" onmouseover="_tipon(this)"><strong>〜</strong></span><font color="#ff0000"><span onmouseout="_tipoff()" onmouseover="_tipon(this)"><strong>*＃62</strong></span></font><span onmouseout="_tipoff()" onmouseover="_tipon(this)"><strong>〜</strong></span><font color="#ff0000"><span onmouseout="_tipoff()" onmouseover="_tipon(this)"><strong>*＃67</strong></span></font><span onmouseout="_tipoff()" onmouseover="_tipon(this)"><strong>〜</strong></span><font color="#ff0000"><span onmouseout="_tipoff()" onmouseover="_tipon(this)"><strong>*＃33</strong></span></font><span onmouseout="_tipoff()" onmouseover="_tipon(this)"><strong>〜</strong></span>とかいろいろあるみたいです。<br />
<span onmouseout="_tipoff()" onmouseover="_tipon(this)"><strong>〜の部分は省略してます。</strong></span><br />
<br />]]> 
    </content>
    <author>
            <name>cow</name>
        </author>
  </entry>
  <entry>
    <id>kaitonoiphone.ni-moe.com://entry/61</id>
    <link rel="alternate" type="text/html" href="https://kaitonoiphone.ni-moe.com/iphone/%E3%83%9B%E3%83%BC%E3%83%A0%E7%94%BB%E9%9D%A2%E3%82%92%E5%A2%97%E3%82%84%E3%81%99" />
    <published>2009-11-24T09:16:16+09:00</published> 
    <updated>2009-11-24T09:16:16+09:00</updated> 
    <category term="iPhone" label="iPhone" />
    <title>ホーム画面を増やす</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[<a href="//kaitonoiphone.ni-moe.com/File/IMG_0341.PNG" target="_blank"><img border="0" align="left" src="//kaitonoiphone.ni-moe.com/Img/1259018546/" alt="IMG_0341.PNG" /></a>ホーム画面は通常11面なんですけど、最大20面まで増やすことができるみたいです。<br />
増やせるなら増やしてみようってことでやってみました。<br />
<br />
実際に増やしてみたものの画面をおくっていくのがめちゃくちゃめんどくさいですねf^^;<br />
<br />
<br />
<br />
<br />
<br />
<br />
参考にしたの記事です。<br />
<font color="#0000ff">▶</font><a href="http://d.hatena.ne.jp/rainbowsazaki/20090823/1250997132" target="_blank"><font color="#0000ff">iPhoneのホーム画面を増やす方法</font></a><br />
<br />
以下の手順を繰り返しやることで最大20面まで増やせます。<br />
・先頭ページ(ホームボタンを押した時に表示される画面)を16個で埋める。<br />
・最終ページの右下にボイスメモを配置して16個で埋める。<br />
・適当なアイコンを最終ページに移動していき、ボイスメモを追い出す。<br />
・全ページからボイスメモが消えます。<br />
<a href="//kaitonoiphone.ni-moe.com/File/b305da46.PNG" target="_blank"><img border="0" align="left" src="//kaitonoiphone.ni-moe.com/Img/1259020728/" alt="b305da46.PNG" /></a>・設定　をタップします。<br />
<br />
<br />
<br />
<br />
<br />
<a href="//kaitonoiphone.ni-moe.com/File/IMG_0342.PNG" target="_blank"><img border="0" align="left" src="//kaitonoiphone.ni-moe.com/Img/1259020823/" alt="IMG_0342.PNG" /></a>・Nike + iPod をタップします。<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<a href="//kaitonoiphone.ni-moe.com/File/IMG_0343.PNG" target="_blank"><img border="0" align="left" src="//kaitonoiphone.ni-moe.com/Img/1259020883/" alt="IMG_0343.PNG" /></a>・オンにします。<br />
既に オン なら オフ にします。<br />
画面のリフレッシュ(再表示)が目的のようです。<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
・ボイスメモが1ページ目の右下に表示されます。元々あったアイコンは2ページ目に移動します。<br />
<br />
この手順を繰り返しやってくと最大20面まで増やせます。<br />
<br />
iTunes で増えた画面を確認してみました。<br />
<a href="//kaitonoiphone.ni-moe.com/File/2d1ac4e4.jpeg" target="_blank"><img border="0" align="left" src="//kaitonoiphone.ni-moe.com/Img/1259022346/" alt="2d1ac4e4.jpeg" /></a>増えた分のページは白っぽく表示されてます。<br />
<br />
<font color="#ff0000">＊同期するとダメでしたf^^;</font><br />
iTunes でアイコンの位置を編集したら11面以後のアイコンは全て詰められて並べ替えられたり、削除しますか？ってメッッセージが出てダメでした。<br />
iTunes のホーム画面数を変更できると大丈夫なのかもしれません。<br />
<br />
<font color="#ff0000">＊結論、iPhone上でホーム画面数を増やせてもiTunesで画面数が増やせないので同期できず。</font><br />
<br />
<br />
<br />
<br />
<br />
<br />]]> 
    </content>
    <author>
            <name>cow</name>
        </author>
  </entry>
  <entry>
    <id>kaitonoiphone.ni-moe.com://entry/60</id>
    <link rel="alternate" type="text/html" href="https://kaitonoiphone.ni-moe.com/uipickerview/uipickerview" />
    <published>2009-11-21T13:14:57+09:00</published> 
    <updated>2009-11-21T13:14:57+09:00</updated> 
    <category term="UIPickerView" label="UIPickerView" />
    <title>UIPickerView</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[<h3><font color="#ff0000">UIPickerView</font></h3>
<a href="http://d.hatena.ne.jp/ryota_ku/">iPhone Horizon@SHKプログラム開発局</a><br />
<font color="#0000ff">▶<a href="http://bugzero.shooti.jp/sitehead/http%3A%2F%2Fd.hatena.ne.jp%2Fryota_ku%2F20091025%2F1256485652" target="_blank">UIPickerViewのdatasourceとdelegateを実装する</a></font><br />
<br />
説明がわかりやすいなぁ・・・<br />
command キーにダブルクリックって便利な機能だなぁ・・・<br />
<br />]]> 
    </content>
    <author>
            <name>cow</name>
        </author>
  </entry>
  <entry>
    <id>kaitonoiphone.ni-moe.com://entry/59</id>
    <link rel="alternate" type="text/html" href="https://kaitonoiphone.ni-moe.com/objective-c/q-%20%EF%BC%9A-id-sender%E3%80%80%E3%81%AF%E3%81%82%E3%81%A3%E3%81%A6%E3%82%82%E3%81%AA%E3%81%8F%E3%81%A6%E3%82%82%E8%89%AF%E3%81%84%E3%82%82%E3%81%AE%E3%81%AA%E3%82%93%E3%81%A7%E3%81%97%E3%82%87%E3%81%86%E3%81%8B%EF%BC%9F" />
    <published>2009-11-18T11:22:29+09:00</published> 
    <updated>2009-11-18T11:22:29+09:00</updated> 
    <category term="Objective-C" label="Objective-C" />
    <title>Q: ：(id)sender　はあってもなくても良いものなんでしょうか？</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[<font color="#008000">- (IBAction) XXXX（メソッド名）: (id) sender;</font><br />
<br />
で、この : (id) sender ってナニモノかしら？と。<br />
<br />
<br />
順番に考えていきましょうか。<br />
<br />
- (IBAction) XXXX（メソッド名）ってのは、この辺でもお話ししたように、<br />
<a href="http://ameblo.jp/micro-garden/entry-10322647497.html" target="_self" class="link">開発基礎トレ２：アウトレットとアクションの使い方</a><br />
<br />
・アクションは、【部品】&rarr;【プログラム】へ情報を伝える配線<br />
でした。<br />
<br />
View上（画面上）でボタンやテキストフィールドなどの<font size="3"><strong>部品</strong></font>がタッチされたら、<br />
アクションを通じて<font size="3"><strong>プログラム</strong></font>が実行されるわけです。<br />
<br />
で、このとき。<br />
<br />
<font size="2"><u>ボタンをタッチしたらルーレットが回る。</u></font><br />
このようなアクションであれば、<br />
「タッチされたかどうか」が問題なのでボタンの情報は必要ありませんね。<br />
<br />
でも<br />
<br />
<font size="2"><u>画像をタッチしたらその画像の名前をラベルに表示したい。</u></font><br />
このようなアクションの場合、<br />
「タッチされた」後に、「何の画像がタッチされたの？」のような、<br />
タッチされた部品の情報、つまり、<font size="3" color="#ff0000"><strong>引数</strong></font>が欲しくなるわけです。<br />
<br />
ということで。<br />
<font size="3" color="#0000ff"><strong>: (id) sender は、引数なんです。</strong></font><br />
<br />
(id) は<font size="3"><strong>引数の型</strong></font>のことで、<br />
<font size="3" color="#0000ff"><strong>Objective-Cのオブジェクトなら何でもOK型</strong></font>を意味しています。<br />
<br />
(UITextField *) みたいに書く代わりに (id) と書けるんです。<br />
<br />
便利なんですけど何でもアリになってしまうので、<br />
セキュリティ上と自分の中での整理上好ましく無い場合は、<br />
きちんとしたクラス名を書くこともできます。<br />
<br />
で、sender は<font size="3"><strong>引数の名前</strong></font>です。<br />
お作法なのでこう書いておけばOKです。<br />
<br />
アクションに接続されている部品（オブジェクト）が<br />
<font size="3" color="#0000ff"><strong>丸ごとポーンと引数で渡されます。</strong></font><br />
<br />
先ほどの例で言うと、<br />
画像の名前とか、サイズとか、そんなチマチマした項目単位で渡すんじゃなくて、<br />
<font size="3" color="#ff0000"><strong>丸ごと1匹。</strong></font>後は勝手に捌いてくれ。<br />
<br />
そんなオットコマエな渡し方が : (id) sender です。<br />
<br />
<br />
ご質問のお答え的には<br />
<br />
Q:<br />
<font color="#008000">：(id)sender　はあってもなくても良いものなんでしょうか？</font><br />
<br />
A:<br />
<font size="3" color="#0000ff"><strong>部品情報が要らないなら不要。部品情報が欲しいなら必要。</strong></font><br />
<br />
ということでいかがでしょう！<br />
<br />
情報元：<br />
<a target="_blank" href="//kaitonoiphone.ni-moe.com/File/3e20312f.png"><img border="0" align="left" alt="3e20312f.png" src="//kaitonoiphone.ni-moe.com/Img/1258510874/" /></a>blog:<a href="http://ameblo.jp/micro-garden/entry-10355358077.html" target="_blank">サルにでもできるiPhoneアプリの作り方</a><br />
<br />
<br />]]> 
    </content>
    <author>
            <name>cow</name>
        </author>
  </entry>
  <entry>
    <id>kaitonoiphone.ni-moe.com://entry/58</id>
    <link rel="alternate" type="text/html" href="https://kaitonoiphone.ni-moe.com/reference%20%E3%83%9E%E3%83%8B%E3%83%A5%E3%82%A2%E3%83%AB%E3%81%AE%E8%AA%AD%E3%81%BF%E6%96%B9/reference%20%E3%83%9E%E3%83%8B%E3%83%A5%E3%82%A2%E3%83%AB%E3%81%AE%E8%AA%AD%E3%81%BF%E6%96%B9%E3%83%BB%E3%83%BB%E3%83%BB" />
    <published>2009-11-12T09:37:56+09:00</published> 
    <updated>2009-11-12T09:37:56+09:00</updated> 
    <category term="Reference マニュアルの読み方" label="Reference マニュアルの読み方" />
    <title>Reference マニュアルの読み方・・・</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[Reference マニュアルの見方がいまいちわからないんだよなぁ・・・<br />
<br />
いきなり見てもわからないので、今までやってきた Class を逆引きしてちょっと読み解いてみる。<br />
<br />
<br />
Table View の section の設定をやるとこを Reference マニュアル で逆引きしてみる。
<table bgcolor="gray">
    <tbody>
        <tr>
            <td><font color="#ffffff">- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {<br />
            return 3;<br />
            }</font></td>
        </tr>
    </tbody>
</table>
<br />
<br />
<table bgcolor="gray">
    <tbody>
        <tr>
            <td><font color="#ffffff"><u><a href="http://developer.apple.com/iphone/library/documentation/UIKit/Reference/UITableViewDataSource_Protocol/Reference/Reference.html#//apple_ref/doc/uid/TP40006941-CH3-SW9" target="_blank"><strong><font size="3">numberOfSectionsInTableView:</font></strong></a></u></font><font color="#ffffff"><br />
            <br />
            Asks the data source to return the number of sections in the table view.<br />
            <br />
            - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView<br />
            <strong><font size="3"><br />
            Parameters</font></strong><br />
            tableView<br />
            <br />
            An object representing the table view requesting this information.<br />
            <br />
            <strong><font size="3">Return Value</font></strong><br />
            The number of sections in tableView. The default value is 1. <br />
            <br />
            <strong><font size="3">Availability</font></strong><br />
            Available in iPhone OS 2.0 and later.<br />
            <br />
            <strong><font size="3">See Also</font></strong><br />
            &ndash; tableView:numberOfRowsInSection:<br />
            <br />
            <strong><font size="3">Declared In</font></strong><br />
            UITableView.h</font></td>
        </tr>
    </tbody>
</table>
<br />
<font color="#ff0000">実際のプログラムと本文の英訳を追加してみた。</font><br />
英訳は、<a href="http://www.excite.co.jp/world/" target="_blank">Excite 翻訳</a>　を利用！<br />
<table bgcolor="gray">
    <tbody>
        <tr>
            <td><strong><font size="3"><font color="#ffffff">numberOfSectionsInTableView:</font></font></strong><font color="#ffffff"><br />
            <br />
            Asks the data source to return the number of sections in the table view.<br />
            <font color="#ccffff">テーブル視点における、セクションの数を返すようにデータ源に頼みます。<br />
            Table View に section の数を返すってことか・・・</font><br />
            <br />
            - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView<br />
            <font color="#ccffff"><br />
            実際のプログラムと比較してみる。<br />
            </font><br />
            <table bgcolor="#ccffff">
                <tbody>
                    <tr>
                        <td><font color="#c0c0c0">- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {<br />
                        return 3; }</font></td>
                    </tr>
                </tbody>
            </table>
            <strong><font size="3"><br />
            Parameters　</font><font color="#ccffff"><font size="3">(パラメータ)</font></font></strong><br />
            tableView<br />
            <br />
            An object representing the table view requesting this information.<br />
            <font color="#ccffff">この情報を要求するテーブル視点を表すオブジェクト。<br />
            </font><br />
            <strong><font size="3">Return Value　</font><font color="#ccffff"><font size="3">(リターン値)</font></font></strong><br />
            The number of sections in tableView. The default value is 1. <br />
            <font color="#ccffff">tableViewのセクションの数。 デフォルト値は1です。<br />
            </font><br />
            <strong><font size="3">Availability　</font><font color="#ccffff"><font size="3">(有用性)</font></font></strong><br />
            Available in iPhone OS 2.0 and later.<br />
            <font color="#ccffff">アイフォンOS2.0と後で利用可能です。<br />
            </font><br />
            <strong><font size="3">See Also　</font><font color="#ccffff"><font size="3">(参照)</font></font></strong><br />
            &ndash; tableView:numberOfRowsInSection:<br />
            <br />
            <strong><font size="3">Declared In　</font><font color="#ccffff"><font size="3">(宣言)</font></font></strong><br />
            UITableView.h</font></td>
        </tr>
    </tbody>
</table>
<br />
なんとなくわかった気が・・・f^^;<br />
これだけじゃなく、もう少し逆引きしてみよ・・・<br />]]> 
    </content>
    <author>
            <name>cow</name>
        </author>
  </entry>
  <entry>
    <id>kaitonoiphone.ni-moe.com://entry/57</id>
    <link rel="alternate" type="text/html" href="https://kaitonoiphone.ni-moe.com/%E3%81%A4%E3%81%B6%E3%82%84%E3%81%8D%E3%83%BB%E3%83%BB%E3%83%BB/%E3%81%AA%E3%82%8B%E3%81%BB%E3%81%A9%E3%83%BB%E3%83%BB%E3%83%BB" />
    <published>2009-11-12T08:23:53+09:00</published> 
    <updated>2009-11-12T08:23:53+09:00</updated> 
    <category term="つぶやき・・・" label="つぶやき・・・" />
    <title>なるほど・・・</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[多少のプログラム経験はあったけど、考え違いに気づいた。<br />
パラメータをセットして関数( Objective-C だと メソッドかな）をコールすると思ってた。<br />
<br />
&darr;これは テーブルの section を設定する メソッドなんだけど、<br />
<font color="#808080"><font>- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {<br />
&nbsp;&nbsp;&nbsp;             return 3;</font></font><br />
}<br />
<br />
戻り値でセットするんだね。<br />
<br />
あとは Reference マニュアルの見方がわからないね。<br />
この辺も早く理解したいとこだなぁ・・・<br />
<br />]]> 
    </content>
    <author>
            <name>cow</name>
        </author>
  </entry>
  <entry>
    <id>kaitonoiphone.ni-moe.com://entry/56</id>
    <link rel="alternate" type="text/html" href="https://kaitonoiphone.ni-moe.com/%E5%9F%BA%E6%9C%AC%E7%9A%84%E3%81%AA%E3%83%86%E3%83%BC%E3%83%96%E3%83%AB%E6%93%8D%E4%BD%9C/%E3%83%86%E3%83%BC%E3%83%96%E3%83%AB%E3%82%92%E4%BD%9C%E3%82%8B-005--section" />
    <published>2009-11-11T18:29:56+09:00</published> 
    <updated>2009-11-11T18:29:56+09:00</updated> 
    <category term="基本的なテーブル操作" label="基本的なテーブル操作" />
    <title>テーブルを作る(005)-section</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[section を増やしてみました。<br />
<br />
<table bgcolor="gray">
    <tbody>
        <tr>
            <td><font color="#ffffff">#pragma mark Table view methods<br />
            // seciotn の数を 3 にします。<br />
            - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {<br />
            &nbsp;&nbsp;&nbsp;             return 3;<br />
            }<br />
            </font><br />
            <font color="#ffffff">// Customize the number of rows in the table view.<br />
            // Table View の行の数をカスタマイズ　と　各 section ごとのCell の数を設定。<br />
            - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {<br />
            &nbsp;&nbsp;&nbsp;             switch( section ) {<br />
            &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             case 0: return 4;<br />
            &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             case 1: return 3;<br />
            &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             case 2: return 1;<br />
            &nbsp;&nbsp;             default: return 0;<br />
            }<br />
            }<br />
            //デフォルトでは存在しないので、以下を丸ごと追加<br />
            //section のデータをセットしてます。<br />
            - (NSString *) tableView:(UITableView *) tableView titleForHeaderInSection:(NSInteger) section {<br />
            <br />
            &nbsp;&nbsp;&nbsp;             switch( section ) {<br />
            &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             case 0: return @&quot;果物&quot;;<br />
            &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             case 1: return @&quot;野菜&quot;;<br />
            &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             case 2: return @&quot;飲み物&quot;;<br />
            &nbsp;&nbsp;             }<br />
            &nbsp;&nbsp;             return nil;<br />
            }<br />
            <br />
            // Customize the appearance of table view cells.<br />
            - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {<br />
            <br />
            &nbsp;&nbsp;&nbsp;             static NSString *CellIdentifier = @&quot;Cell&quot;;<br />
            <br />
            &nbsp;&nbsp;&nbsp;             UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];<br />
            &nbsp;&nbsp;&nbsp;             if (cell == nil) {<br />
            &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];<br />
            &nbsp;&nbsp;&nbsp;             }<br />
            <br />
            // Set up the cell...<br />
            // section ごとの Cell の中身をセット。<br />
            &nbsp;&nbsp;&nbsp;             if( indexPath.section == 0 ) {<br />
            &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; if( indexPath.row == 0 ) {<br />
            &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             cell.text = @&quot;すいか&quot;;<br />
            &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             }else if( indexPath.row == 1 ) {<br />
            &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             cell.text = @&quot;メロン&quot;;<br />
            &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             }else if( indexPath.row == 2 ) {<br />
            &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             cell.text = @&quot;柿&quot;;<br />
            </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">}else if( indexPath.row == 3 ) {<br />
            </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">cell.text = @&quot;いちご&quot;;<br />
            </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">}　<br />
            </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">}else<br />
            </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">i</font><font color="#ffffff">f( indexPath.section == 1 ) </font><font color="#ffffff">{<br />
            </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">if( indexPath.row == 0 ) {<br />
            </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">cell.text = @&quot;白菜&quot;;<br />
            </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">}else if( indexPath.row == 1 ) {<br />
            </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">cell.text = @&quot;キャベツ&quot;;<br />
            </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">}else if( indexPath.row == 2 ) {<br />
            </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">cell.text = @&quot;ねぎ&quot;;<br />
            </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">}<br />
            </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">} else<br />
            </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">cell.text = @&quot;ビール&quot;;<br />
            </font><font color="#ffffff">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;             </font><font color="#ffffff">return cell;<br />
            }</font></td>
        </tr>
    </tbody>
</table>
<br />
実行〜<br />
<a href="//kaitonoiphone.ni-moe.com/File/ebda72e6.jpg" target="_blank"><img width="180" border="0" align="left" src="//kaitonoiphone.ni-moe.com/File/ebda72e6.jpg" alt="ebda72e6.jpg" /></a><br />
section の分類項目が入った〜(^^)v<br />
section ごとのデータも入ってるね。<br />
<br />
くだらないことだけど、思った通り動くと嬉しいね！<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
ここまで覚えると、とりあえずテーブルができるね。<br />
<br />
<br />]]> 
    </content>
    <author>
            <name>cow</name>
        </author>
  </entry>
  <entry>
    <id>kaitonoiphone.ni-moe.com://entry/55</id>
    <link rel="alternate" type="text/html" href="https://kaitonoiphone.ni-moe.com/%E5%9F%BA%E6%9C%AC%E7%9A%84%E3%81%AA%E3%83%86%E3%83%BC%E3%83%96%E3%83%AB%E6%93%8D%E4%BD%9C/%E3%83%86%E3%83%BC%E3%83%96%E3%83%AB%E3%82%92%E4%BD%9C%E3%82%8B-004--%E3%83%87%E3%83%BC%E3%82%BF%E8%A8%AD%E5%AE%9A" />
    <published>2009-11-11T16:35:29+09:00</published> 
    <updated>2009-11-11T16:35:29+09:00</updated> 
    <category term="基本的なテーブル操作" label="基本的なテーブル操作" />
    <title>テーブルを作る(004)-データ設定</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[とりあえずデータを１個セットしてみる。<br />
データを１個セットするにしても変更箇所が３カ所ある。<br />
<br />
section の数、テーブルの Cell の数、実際にセットするデータ。<br />
<br />
section の数：　<font color="#ff0000"><font>numberOfSectionsInTableView</font></font><br />
Cell の数　:　<font color="#ff00ff">numberOfRowsInSection</font><br />
データ　　：　<font color="#ffffff"><span style="background-color: rgb(255, 255, 255);"><font color="#ff6600">cell.text = @&quot;にんじん&quot;;</font></span></font><br />
<br />
<font color="#ffffff"><span style="background-color: rgb(255, 255, 255);"><font color="#ff6600">cell.text = @&quot;にんじん&quot;;</font></span></font>　&larr;だけ追加してみた。<br />
<table bgcolor="gray">
    <tbody>
        <tr>
            <td><font color="#ffffff">#pragma mark Table view methods<br />
            - (NSInteger)<font color="#ff0000">numberOfSectionsInTableView</font>:(UITableView *)tableView {<br />
            return 1;<br />
            }<br />
            // Customize the number of rows in the table view. <br />
            - (NSInteger)tableView:(UITableView *)tableView <font color="#ff00ff">numberOfRowsInSection</font>:(NSInteger)section {<br />
            return 0;<br />
            }<br />
            // Customize the appearance of table view cells.<br />
            - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {<br />
            static NSString *CellIdentifier = @&quot;Cell&quot;;<br />
            UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];<br />
            if (cell == nil) {<br />
            cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];<br />
            }<br />
            // Configure the cell. <br />
            <span style="background-color: rgb(255, 255, 255);"><font color="#ff6600">cell.text = @&quot;にんじん&quot;;</font></span><br />
            return cell;<br />
            }</font></td>
        </tr>
    </tbody>
</table>
<br />
実行〜<br />
<a target="_blank" href="//kaitonoiphone.ni-moe.com/File/faeb33d0.jpg"><img width="180" border="0" align="left" alt="faeb33d0.jpg" src="//kaitonoiphone.ni-moe.com/File/faeb33d0.jpg" /></a><br />
何も表示されず・・・f^^;<br />
<font color="#ffffff"><font color="#ff00ff">numberOfRowsInSection</font></font> の数が 0 なので表示されず・・・<br />
<br />
<font color="#ffffff"><font color="#ff00ff">numberOfRowsInSection</font></font> を 1 にしてみる。<br />
<br />
<br />
<a target="_blank" href="//kaitonoiphone.ni-moe.com/File/04e647a2.jpg"><img width="180" border="0" align="left" alt="04e647a2.jpg" src="//kaitonoiphone.ni-moe.com/File/04e647a2.jpg" /></a><br />
<font color="#ff6600">にんじん</font>が表示された。<br />
<br />
<br />
次は、section を表示してみる。<br />
<br />
<br />
<br />
<br />
<br />
<br />]]> 
    </content>
    <author>
            <name>cow</name>
        </author>
  </entry>
</feed>